An Environment Artist living in Japan currently.
Currently working as a senior Environment Artist at Capcom for an unannounced title.
Work as Art Director for Babylon's Fall. In charge of making sure the art direction is maintained throughout all disciplines. Also working on some blockouts, lighting and layout for critical areas of the game.
Work as the Environment Lead for newly announced Babylon's Fall. Mainly in charge of blockouts, lighting, layout as well as technical research during the early stages of the project.
Work as a 3D Environment Artist on Scalebound. In charge of layout, lighting and partial modeling, as well as technical research (mainly visual scripting for shaders).
I worked as a 3D Environment Artist at CyberConnect2. Mainly worked on an unannounced title and on Final Fantasy VII Remake as the main environment artist during early prototype phase, as well as Naruto and Jojo All Star Battle.